using System.Collections.Generic;
using Dream.FirstLevel.Base;

namespace Dream.FirstLevel.Implement
{
    public class BossB : BossBase
    {
        protected override void Awake()
        {
            base.Awake();
            ProductA p1 = new();
            ProductB p2 = new();
            ProductB p3 = new();
            ProductC p4 = new();
            productsCreateCache = new List<ProductBase> { p3, p1, p2, p4 };


            StartProductsCreateTimeDown();
        }
    }
}